
Heat shimmers over the oasis, but the water below it is wrong. Black threads creep through the clear pool like ink dropped into a wound.
Leugh of the Broken Mast steps in from the palm shade as villagers surge and curse, their hands full of stones.
At the water's edge, a hedge wizard scrapes a glowing circle into the sand with shaking fingers, trying to seal the rot.

The Hedge Wizard
Back! If the circle breaks, it spreads faster!
A stone cracks near his boot. The next one hits the circle and throws sparks of green light.

The Village Elder
Your charms poisoned the well, sorcerer. We will not watch our children drink death!
The wizard sways, one hand pressed to a palm root half-submerged in the darkening water. The roots themselves look bruised, as if something beneath them is feeding.

The Hedge Wizard
Not enough time. If one more stone lands, the ward fails.
The crowd tightens. The circle flickers. The wizard glances up at Leugh of the Broken Mast, helpless and desperate, as the black water keeps crawling outward.
✓ Quest Accepted
Protect the oasis from the spreading rot
“Shout for the villagers to stop before they doom us all.”
SUCCESS (Superb Willpower, rolled +2)

Leugh’s shout cuts through the plaza, and the first raised arms falter. Stones hang in a few hands, then drop into the sand.

The Village Elder
You expect us to trust his hedge-sorcery? The pool is already blackening.

The Hedge Wizard
Then trust your own eyes. If they keep throwing, there will be no pool left to argue over.
The elder’s fury wavers as he looks from the circle to the bruised roots, to the children behind him. The crowd loosens by inches.

The Village Elder
...Speak plainly, boy. What do you want from us?
The wizard keeps one trembling palm on the rune-scarred sand, breathing hard but steadier now. The black threads in the water still crawl, yet no fresh stones fly.

The Hedge Wizard
Give me one clean breath, and I can hold the rot. Give me two, and I may even name what is feeding it.
“Is the rot being fed by something in the water?”
YES, BUT (Likely, rolled 64)
The black threads in the water pulse with a rhythmic, unnatural life, confirming that something beneath the surface sustains the corruption. Yet, the rot remains tethered to the pool, refusing to reveal its source to the naked eye.
“I study the black threads in the water”
SUCCESS (Good Perception, rolled +0)

Leugh bends closer, and the pattern snaps into meaning. The threads are not random, they are braiding toward one submerged point near the pool’s center.

Leugh of the Broken Mast
The source is under the water.
The Hedge Wizard’s hand trembles, then steadies over the same spot, as if he has found it too.

The Hedge Wizard
There, below the silt, do you see it? The ward is biting something anchored deep.
The Village Elder leans in from the bank, his anger thinning into fear as the black weave tightens around the hidden point.

The Village Elder
Then name it, wizard. What is poisoning our water?
The pool answers with a slow, ugly swirl, and the threads begin to spiral down instead of spreading out.
“I ask the elder to hold the villagers back”
SUCCESS (Superb Willpower, rolled -1)

Leugh keeps his voice low, and the elder hears him over the pool’s hush. The old man turns from the mob and raises one hard hand in a clear command to stay back.

The Village Elder
Hold your stones. If the water dies, we all die with it.
The nearby villagers falter at that, their anger breaking into mutters as they lower their arms. The hedge wizard does not look up, but his shoulders ease a fraction.

The Hedge Wizard
Good. Then let me work.
The elder steps closer to the water’s edge, his dread still plain, yet now aimed at the rot instead of the wizard. He speaks more quietly, as if to Leugh and the wizard both.

The Village Elder
I did not wish to trust you, mage. But I will trust what stands between us and the dark beneath this pool.
The wizard gives a short, grateful breath and spreads his fingers wider over the swirl. The black threads tighten into a thinner knot at the center, waiting for the next release or strike.
“I help the wizard seal the rot”
SUCCESS (Fair Arcana, rolled +0)

Leugh steps into the wizard’s circle and lays his staff tip beside the swirling knot. The air shivers as he threads his will through the ward, not over it, but with it.
The black tangle tightens hard, then snaps inward like a fist closing. A sour pulse ripples through the water and dies against the bank.

The Hedge Wizard
Now, hold it there. Do not let it breathe.
Leugh grits his teeth and pushes the last of the spell through. The knot seals to a dull, trapped stain at the pool’s center, no longer spreading.

The Village Elder
It is contained?
The wizard’s hands tremble with the strain. A thin crack of blue light runs up Leugh’s staff, and the top splinters with a dry crack.

The Hedge Wizard
Contained, yes. For now. Someone must keep watch over it.
Quest Complete
Protect the oasis from the spreading rot
Attribute Upgrade: Willpower Superb→Legendary
“I ask the wizard how to maintain the ward”
SUCCESS (Fair Arcana, rolled -1)

The hedge wizard lowers his shaking hands and turns toward Leugh, relief pulling at the corners of his mouth. The ward holds, but only as long as someone feeds it steady thought and watches for the knot to stir.

The Hedge Wizard
By the old roots, yes. Keep your mind on the center of the pool. If it stirs, press it flat again. If it dims, do not let your focus wander.

Leugh of the Broken Mast
How do I keep it up?

The Hedge Wizard
Breathe slow. Picture the water as a skin over a buried coal. Weight it, do not wrestle it. The ward answers patience better than force.

The Village Elder
And if he must leave?

The Hedge Wizard
Then someone else must learn the same trick. Or the oasis goes thirsty with its own sickness still inside it.
The elder looks from the wizard to Leugh, the last of his anger giving way to a hard, practical respect. A bright shard of blue flakes from the broken staff tip and drops into Leugh's palm, cool as river stone.
“I keep watch on the pool”
SUCCESS (Legendary Willpower, rolled -1)

Leugh keeps his gaze on the pool and the ward settles around his focus. The ripples thin, the sealed knot stays quiet, and the water holds under his watch.

Leugh of the Broken Mast
The center is steady.
The Hedge Wizard studies Leugh for a long breath, then lets some of the strain leave his shoulders. He edges back from the bank, trusting the ward to the watcher now.

The Hedge Wizard
Good. Keep that pressure even. If it twitches, answer it at once.
The Village Elder steps closer to the water but stops short of the edge, his respect sharpened by worry. The oasis is still, yet the thing beneath it is not gone.

The Village Elder
If the knot wakes again, we will need more than hands at the bank. What kind of help does your ward need?
✓ Quest Accepted
Keep the ward steady over the sealed rot
“Can the village provide materials to reinforce this ward?”
NO, BUT (Likely, rolled 71)
The Village Elder shakes his head slowly, his gaze lingering on the parched, cracked earth surrounding the pool. He gestures to the barren dunes beyond the oasis, where only sand and dry scrub remain.

The Village Elder
We have nothing here but sand and salt, Leugh. The desert has taken everything else, and there is no stone or metal left to spare for your work.
“I ask the elder for spare tools”
SUCCESS (Fair Reasoning, rolled +0)

Leugh turns from the pool and looks the elder over, then gives a small, practical nod toward the tools at his belt and in his hands.

Leugh of the Broken Mast
Any spare tools you can lend me?

The Village Elder
Aye. If the ward needs mending, you take what you need.
The elder reaches into his sash and unwraps a short iron awl, a roll of cord, and a small tin of resin, setting them carefully in Leugh's palm.

The Village Elder
These are poor things, but they have held our nets and our roofs. Let them hold your work too.

The Hedge Wizard
Good. He has the right of it. Keep the seal honest, and the oasis will keep breathing.
The wizard keeps his eyes on the still knot in the water, while the elder waits beside Leugh, no longer arguing, only watching for the next sign of strain.
Quest Complete
Keep the ward steady over the sealed rot
+ New Item Acquired
short iron awl
+ New Item Acquired
cord
+ New Item Acquired
tin of resin