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Church of the Good Omen

Horror / Occult Horror·Edmund Ashcombe

2 scenes
Scene1
Visitor on the Marked Trailpine woods near parked truck
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Visitor on the Marked Trail
the approaching visitor
The Approaching Visitor
the younger cult member
The Younger Cult Member

The state park receives you beneath a bruised sunset. Pine shadows stretch across the marked trail, and the last light catches fresh white blazes on the trunks.

The younger cult member waits beside the trail, a slight young adult woman in a dark green coat, pale-faced, with cropped black hair and a silver charm clenched in one hand.

Beyond her, an approaching visitor parts the trees: a middle-aged man, broad-shouldered, with weathered features and thinning brown hair, in a weathered red jacket, carrying a flashlight and a canvas daypack.

The Younger Cult Member

The Younger Cult Member

He is alone. You said the search would be simple. What do I do now?

Edmund Ashcombe

Edmund Ashcombe

The marked trail narrows between the trees, leaving little room to pass unseen.

The Approaching Visitor

The Approaching Visitor

Hello? Is this trail open ahead?

The younger member turns toward you, waiting for instruction. The visitor steps within reach, his flashlight trembling as the forest darkens behind him.

✓ Quest Accepted

Secure the visitor for the sacrifice

“I hold my hand out in front of the woman to silently say "Keep watch." I turn to the visitor. Oh yes it's very open, one of the greatest view's we've seen! I hope you enjoy it!”

SUCCESS (Mediocre Diplomacy, rolled +1)

Visitor on the Marked Trail
the approaching visitor
The Approaching Visitor
the younger cult member
The Younger Cult Member

You extend one hand before the younger cult member, silently ordering her to keep watch. Paranoia makes the gesture sharper than intended, but Forbidden Knowledge supplies the calm authority behind it.

Edmund Ashcombe

Edmund Ashcombe

Oh yes, it's very open, one of the greatest views we've seen! I hope you enjoy it!

The visitor studies your face, then glances past you toward the narrowing trail. Your confident tone gives him the ordinary explanation he wants, though your strained smile leaves a faint uncertainty behind.

The Younger Cult Member

The Younger Cult Member

I will. Take him on, then.

The Approaching Visitor

The Approaching Visitor

That is good to hear. I was worried the blazes stopped back there. Would you walk a little way with me?

He accepts the trail as safe and steps beside you, surrendering the moment's suspicion. The cost settles immediately: he now expects your guidance, making you responsible for where he goes.

Behind him, the younger member remains at the trail's edge, watching the trees and the visitor alike while the sunset drains from the pines.

“I turn to the visitor with a smile. "good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view and I will catch up. I have to discuss a few things with my student if you may?”

FAILURE (Mediocre Diplomacy, rolled -2)

Visitor on the Marked Trail
the younger cult member
The Younger Cult Member
Edmund Ashcombe

Edmund Ashcombe

Good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view, and I will catch up. I have to discuss a few things with my student, if you may.

Your smile holds, and Forbidden Knowledge lends your invitation the cadence of harmless authority. Yet Paranoia makes your eyes flick toward the younger member, betraying that the request matters too much.

The Approaching Visitor

The Approaching Visitor

Oh, I don't mind meeting your student. If there's a view worth seeing, she ought to hear about it too.

The visitor shifts his canvas pack and steps closer to both of you instead of climbing alone. His flashlight sweeps across the white blaze, then returns to your face.

The Younger Cult Member

The Younger Cult Member

Of course. We can discuss things here. The hill is only a few minutes away.

She keeps her silver charm hidden in her fist, but her attention fixes on you. The visitor now expects all three of you to proceed together, leaving no private exchange at the trailhead.

“I turn to the visitor with a smile. "good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view and I will catch up. I have to discuss a few things with my student if you may?”

FAILURE (Mediocre Diplomacy, rolled -2)

Visitor on the Marked Trail
the younger cult member
The Younger Cult Member

Forbidden Knowledge steadies your invitation with the practiced cadence of ordinary guidance. Paranoia betrays it when your gaze snaps toward the silver charm in the younger member’s fist.

The Approaching Visitor

The Approaching Visitor

Oh, I don't mind meeting your student. If there's a view worth seeing, she ought to hear about it too.

The visitor shifts his canvas pack and steps closer to both of you instead of climbing alone. His flashlight sweeps across the white blaze, then returns to your face.

The Younger Cult Member

The Younger Cult Member

Of course. We can discuss things here. The hill is only a few minutes away.

Your attempt falls short quietly but decisively. The visitor now keeps the three of you together, placing himself beside the younger member rather than moving ahead alone.

The Approaching Visitor

The Approaching Visitor

Lead on, then. I can hear what you're discussing while we walk.

The younger cult member’s hidden charm presses against her knuckles. The trail uphill remains open, but the private exchange you sought has become impossible without openly separating him from her.

“I turn to the visitor with a smile. "good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view and I will catch up. I have to discuss a few things with my student if you may?”

FAILURE (Mediocre Diplomacy, rolled +2)

Visitor on the Marked Trail
the approaching visitor
The Approaching Visitor
the younger cult member
The Younger Cult Member
Edmund Ashcombe

Edmund Ashcombe

Good sir! I'm glad to guide you. Walk a little farther up the hill and enjoy the view, and I will catch up. I must discuss things with my student, if you may.

Forbidden Knowledge gives your invitation the cadence of ordinary authority, making the request sound practical. Paranoia fractures the performance when your gaze snaps toward the charm in her fist.

The Approaching Visitor

The Approaching Visitor

I appreciate it, but I would rather not lose sight of either of you. We can talk while we walk.

The visitor steps between the trail edges, keeping both of you in his view. His flashlight catches the white blaze ahead, then settles on the younger member's guarded hand.

The Younger Cult Member

The Younger Cult Member

That is sensible. We can speak openly on the way. There is an old overlook just beyond the next rise.

Your attempt falls short, leaving no private separation without making it conspicuous. Yet the overlook offers a farther, darker stretch of trail where a brief exchange may still be possible.

The Approaching Visitor

The Approaching Visitor

Lead on. If the view is as good as you say, I would like to see it before night settles completely.

“I turn to the visitor with a smile. "good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view and I will catch up. I have to discuss a few things with my student if you may?”

FAILURE (Mediocre Diplomacy, rolled +1)

Visitor on the Marked Trail
the approaching visitor
The Approaching Visitor
the younger cult member
The Younger Cult Member
Edmund Ashcombe

Edmund Ashcombe

Good sir! I'm glad to guide you. Just walk a bit farther up the hill and enjoy the view, and I will catch up. I have to discuss a few things with my student, if you may?

Forbidden Knowledge lends your invitation the practiced cadence of harmless authority, but Paranoia sharpens your glance toward the charm in her fist, making the request feel guarded.

The Approaching Visitor

The Approaching Visitor

I appreciate it, but I would rather not lose sight of either of you. We can talk while we walk.

The visitor steps between the trail edges, keeping both of you in view. His flashlight catches the white blaze, then settles on the younger member's guarded hand.

The Younger Cult Member

The Younger Cult Member

That is sensible. We can speak openly on the way. There is an old overlook just beyond the next rise.

Your attempt falls short: the visitor now expects all three of you together, closing off any casual separation. Still, the darker overlook beyond the rise offers a usable moment for a brief exchange.

The Approaching Visitor

The Approaching Visitor

Lead on. If the view is as good as you say, I would like to see it before night settles completely.

The younger member falls into step, her silver charm hidden in her fist. The three of you begin uphill as darkness gathers between the pines.

“I turn to the visitor with a smile. "good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view and I will catch up. I have to discuss a few things with my student if you may?”

FAILURE (Mediocre Diplomacy, rolled +2)

Visitor on the Marked Trail
the approaching visitor
The Approaching Visitor
the younger cult member
The Younger Cult Member
Edmund Ashcombe

Edmund Ashcombe

Good sir! I’m glad to guide you. Walk a little farther up the hill and enjoy the view, and I will catch up. I have to discuss things with my student, if you may?

Forbidden Knowledge lends your request the warm cadence of ordinary guidance, but Paranoia makes your glance jerk toward the charm in her fist. The contradiction leaves the visitor wary.

The Approaching Visitor

The Approaching Visitor

I appreciate the offer, but I’m not walking ahead alone. We can discuss whatever it is while we go.

The approaching visitor keeps pace between you and the younger cult member, his flashlight marking each face in turn. Your private exchange is no longer possible as a casual request.

The Younger Cult Member

The Younger Cult Member

Then we speak openly. The overlook is just beyond the rise, and the trail bends sharply there.

She leads uphill, concealing the silver charm in her fist. Beyond the rise, the trail’s sharp bend promises a brief blind angle, if you can use it without exposing your purpose.

The Approaching Visitor

The Approaching Visitor

Lead on. I’d like to see this view before the light is gone.

“I turn to the visitor with a smile. "good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view and I will catch up. I have to discuss a few things with my student if you may?”

FAILURE (Mediocre Diplomacy, rolled +2)

Visitor on the Marked Trail
Elena
Elena
Edmund Ashcombe

Edmund Ashcombe

Good sir! I’m glad to guide you. Walk a little farther up the hill and enjoy the view, and I will catch up. I have to discuss things with my student, if you may?

Forbidden Knowledge gives your invitation the warm, practiced cadence of harmless guidance. Paranoia works against it as your smile tightens and your eyes flick toward the charm in her fist.

The Approaching Visitor

The Approaching Visitor

I appreciate the offer, but I’m not walking ahead alone. We can discuss whatever it is while we go.

The visitor keeps pace between you and the younger cult member, his flashlight passing over each face. Your request has failed, but the sharp bend ahead will briefly hide her hand from him.

The Younger Cult Member

The Younger Cult Member

Then speak openly. At the bend, the trees close around the trail. We can pause there without being seen from below.

She leads uphill, concealing the silver charm in her fist. The overlook remains ahead, but the bend offers a usable blind angle for a signal or a sudden private exchange.

“I turn to the visitor with a smile. "good sir! I'm glad to guide you! Just walk a bit further up the hill and enjoy the view and I will catch up. I have to discuss a few things with my student if you may?”

SUCCESS (Mediocre Diplomacy, rolled +4)

Edmund Ashcombe

Edmund Ashcombe

Good sir! I’m glad to guide you. Walk a little farther up the hill and enjoy the view, and I will catch up. I have to discuss things with my student, if you may?

Forbidden Knowledge gives your invitation the warm cadence of ordinary authority, smoothing the request into something practical. Paranoia still tightens your smile and jerks your gaze toward the charm in her fist.

The Approaching Visitor

The Approaching Visitor

All right. I suppose I can walk on a little. I’ll wait for you at the overlook.

The visitor accepts the arrangement and moves uphill alone, his flashlight bobbing between the pines. The bend soon swallows him from sight, leaving the trail briefly yours and the younger member’s.

The Younger Cult Member

The Younger Cult Member

Now. What did you need to discuss?

The younger cult member stops beneath the darkening branches and opens her fist just enough to reveal the silver charm. Her eyes follow the vanished flashlight, then return to you, alert and expectant.

“*I discreetly hand her a dagger with engravings on the blade and a dark red robe.* "Now, for your best lesson. I was going to teach you the basics of stalking your target but it seems you will be tested on the fly. I believe in you. The Good Omen believes in you." I enchant the robe with stealth”

SUCCESS (Superb Occult Lore, rolled -2)

“*I discreetly hand her a dagger with engravings on the blade and a dark red robe.* "Now, for your best lesson. I was going to teach you the basics of stalking your target but it seems you will be tested on the fly. I believe in you. The Good Omen believes in you." I enchant the robe with stealth”

SUCCESS (Superb Occult Lore, rolled +0)

You draw the dagger and dark red robe from concealment, offering both beneath the sheltering branches. The engraved blade catches no light as the younger cult member accepts them.

Edmund Ashcombe

Edmund Ashcombe

Now, for your best lesson. I was going to teach you the basics of stalking your target, but you will be tested on the fly. I believe in you. The Good Omen believes in you.

You open the Bible of the Great Omen and read its severe passages over the robe. Forbidden Knowledge supplies the occult pattern, while the familiar verses give the working dark magic a vessel.

The enchantment settles successfully. Paranoia keeps interrupting your concentration with glances toward the trail, but Forbidden Knowledge turns each distraction into a sharper ward of concealment.

The robe drinks the dimness around it, its red fabric losing definition among the trunks. The dagger’s engravings darken, as if inked by an unseen hand.

The Younger Cult Member

The Younger Cult Member

I understand. I will follow him, learn his path, and wait for the right moment.

She draws the enchanted robe around her shoulders and secures the dagger. Ahead, the approaching visitor’s flashlight flickers beyond the bend, unaware that the lesson has already begun.

✓ Quest Accepted

Have the younger cult member follow the visitor without being noticed

“I guide the visitor and point out landmarks to him while she follows.”

SUCCESS (Mediocre Diplomacy, rolled +1)

You catch up with the visitor at the overlook and guide him along its edge, pointing out the white-blazed pines, the ravine, and a distant lake dimming beneath the sunset.

The Approaching Visitor

The Approaching Visitor

That lake must be beautiful in daylight. I would never have noticed it from the lower trail.

Forbidden Knowledge lends your explanations the calm authority of a practiced guide, turning each landmark into a small, credible story while the dark-robed follower keeps several paces behind.

The Younger Cult Member

The Younger Cult Member

The old fire road is farther east, isn’t it? I saw a marker near the ridge.

Her question supports your tour, but Paranoia makes you glance back too often. The visitor notices the repeated checks and slows, keeping her plainly in sight.

The Approaching Visitor

The Approaching Visitor

You two seem unusually interested in where I walk. I appreciate the guidance, but I will remember this favor.

He remains occupied by the landmarks and continues along the overlook with you, while the younger cult member follows in the robe. Your success holds, but his trust now carries a debt and a quiet suspicion.

Director's note

When the cult gains sacrifices they put the body in trash bags and carry it back to the church in a truck

“I guide the visitor deeper into the woods and around close where the truck is. I move my hand behind my back and do a beckoning motion, for the new member to go in for the kill. I suddenly wrap my arms around the visitor and turn him towards the trees, giving the cult member exposure to his heart.”

FAILURE (Fair Strength, rolled -1)

You guide the visitor off the overlook and deeper among the pines, curving toward the parked truck. Your hand beckons behind your back as the younger cult member closes in silently.

Forbidden Knowledge lends the movement a ritual certainty, but Paranoia makes your grip tighten too early. You seize the visitor and turn him toward the trees, trying to expose his chest.

He reacts with startled strength. One shoulder slips free before you can lock both arms, and your hold becomes a clumsy wrench rather than the restraint you intended.

The Approaching Visitor

The Approaching Visitor

What are you doing? Let go of me!

The approaching visitor staggers sideways, facing the younger cult member instead of presenting his heart. The enchanted robe flashes between trunks, revealing her presence and the dark shape at her hand.

The Younger Cult Member

The Younger Cult Member

He saw me. I cannot take him cleanly now.

The approaching visitor tears fully free and backs toward the truck, one hand raised defensively. The planned strike has failed, and the open space leaves both cultists exposed beside his escape route.

Director's note

When the cult gains sacrifices they put the body in trash bags and carry it back to the church in a truck

“I guide the visitor deeper into the woods and around close where the truck is. I move my hand behind my back and do a beckoning motion, for the new member to go in for the kill. I suddenly wrap my arms around the visitor and turn him towards the trees, giving the cult member exposure to his heart.”

FAILURE (Fair Strength, rolled +0)

Director's note

When the cult gains sacrifices they put the body in trash bags and carry it back to the church in a truck

“I guide the visitor deeper into the woods and around close where the truck is. I move my hand behind my back and do a beckoning motion, for the new member to go in for the kill. I suddenly wrap my arms around the visitor and turn him towards the trees, giving the cult member exposure to his heart.”

SUCCESS (Fair Strength, rolled +1)

You guide the visitor around the truck and deeper among the pines. Behind your back, your fingers beckon; the younger cult member slips closer through the dark.

The Bible of the Great Omen presses beneath your coat, its last-read passages lending your movement a grim certainty. You seize the visitor and wrench him toward the trees.

Your arms lock across his ribs, exposing his chest directly to the younger cult member. His heel slips in the needles, and the effort tears a hot scrape across your forearm.

The Approaching Visitor

The Approaching Visitor

What are you doing? Let go of me!

The visitor struggles against your bruising hold, but his chest remains bare to the waiting blade. The younger cult member steps into position, her enchanted robe swallowing the moonlight.

The Younger Cult Member

The Younger Cult Member

Now I understand the lesson.

She raises the dagger toward the exposed heart while the truck waits nearby, its dark cargo space ready for whatever the rite demands.

“"Now sink it into his chest slowly as I chant!" I begin changing a spell from the Bible on the man. In another language, ancient Hebrew. The spell is so this body and soul do not move on anywhere and is stuck with him until he is ready for the sacrifice.”

SUCCESS (Superb Occult Lore, rolled +1)

You press the Bible of the Great Omen beneath your coat and begin altering its spell, shaping the ancient Hebrew toward a binding that will hold the approaching visitor here.

Forbidden Knowledge supplies the hidden grammar, while the Bible answers in a dry whisper beneath your hand. Paranoia keeps your eyes snapping toward the truck and the dark trail.

The younger cult member follows your cadence and drives the dagger home. The moment remains strangely quiet, swallowed by pine shadow and the waiting vehicle.

Your altered Hebrew closes around the visitor’s body and soul. His escaping presence is caught and forced back into him, sealed there until the sacrifice is ready.

The Approaching Visitor

The Approaching Visitor

I can’t move. What have you done to me?

The approaching visitor sags against the younger member’s support, conscious but unnaturally fixed to himself. The dagger withdraws, and the binding settles like a second shadow beneath his skin.

The Younger Cult Member

The Younger Cult Member

He is held. We can take him back to the church when you are ready.

Quest Complete

Secure the visitor for the sacrifice

Attribute Upgrade: Strength Fair→Good

New gift: Sacrificial Binding

“"strip him of his clothes. Cover his mouth. Keep the clothes. I am very proud of you and your progress in the church, your title will come after the sacrifice Elena, but that will become a different name once he his sacrificed." I sit in the driver's seat and wait for her to finish up and sit next to me in the passaenger”

SUCCESS (Good Strength, rolled +0)

The binding leaves the visitor slack and unresponsive. You strip away his jacket and remaining clothes, keeping them, then wrap a cloth firmly over his mouth without exposing more than necessary.

The work succeeds, but the effort costs you: your bruised forearm flares sharply, and your grip slips once against the truck’s cold side. Forbidden Knowledge steadies the binding while Paranoia keeps checking the dark trail.

Edmund Ashcombe

Edmund Ashcombe

I am very proud of you and your progress in the church, Elena. Your title will come after the sacrifice, but that will become a different name once he is sacrificed.

The younger cult member gathers the visitor’s clothes and keeps them with the dagger, while the bound man remains motionless beside the truck, his muffled breathing the only sign of life.

You climb into the driver’s seat and wait. The cab smells of pine, cloth, and old dust; beyond the windshield, the dark road lies empty.

After finishing, the younger cult member climbs into the passenger seat with the visitor’s clothes bundled at her feet. She closes the door softly and faces you, ready for the return to church.

− Scene Quest Removed

Have the younger cult member follow the visitor without being noticed

+ New Item Acquired

Visitor's clothes

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